Cyberpunk 2077 , like major open world RPGs ( the Witcher 3 , Skyrim ), is defined not by the power of the main story but by the side quests around it. Cyberpunk 2077 developer CD Projekt Red built the entire game with this philosophy. Most of the things you can do in Night City are completely optional. Although the choices are optional, the freedom you are in gives you exciting and emotional moments, making the game one of the best RPGs of recent years. It also offers excuses to send you to every corner of the city, allowing you to explore places you haven't been to yet. famous actor Johnny Silverhand , a dead rock star and anti-corporate terrorist brought to life by Keanu Reeves , is an unpopular character. Johnny's confrontational relationship with V becomes the mainstay of this story as they fight to find a solution to their shared mess. After Cyberpunk 2077 passes the opening part, the main quests are slowly starting to heat up. The roads branching out as you progress in the game, which grows like a bush, and the rapidly increasing options are the other RPGs to be played.It feels different from the games. The game lacks a sense of growth by rating because the options available are growing rapidly and there is so much to see and do. Although there is a lot that is not directly given to you in the game, there is still a lot to see and do. In Cyberpunk 2077 you don't play a part of your own creativity. You play V and it 's V 's story, not yours. The side quests and the main story in the game make you feel like you are playing two different characters. This is mostly because the main story puts you in an hour. Although not exactly a timer, RPGTheir stories, as they are known, have very urgent events and traps. Having an ever-present threat makes it awkward to do fun things, and in V 's case it doesn't make much sense to linger. Even though the game gives you the freedom to play any character you want during the side activities, the main storyline has clearly defined priorities for V.
Johnny Silverhand is with you for most of the game. He pops up in almost every task to try to influence your decisions, to distract you. His relationship with V is sometimes playful and playful, and sometimes completely hostile. Roughly speaking, Johnny is an asshole. As the dialogue options indicate, he can be qualified as a terrorist or not. In 2023, he placed a nuclear bomb inside the Arasaka Tower, causing the death of many people. But Reeves can make all this attractive. In most of the missions, you can't be sure of the completely right or completely wrong choices, and Johnny's presence makes these decisions even more uncertain.
Cyberpunk 2077 really offers a lot of choice in how you build your character, strategize on missions, and confront enemies, and your decisions can have a tangible and natural impact on both the world around you and the stories of the people who live in it. The main quest may end sooner if taken on its own, and it's not always clear what you should do in its finale. However, the large number of side quests available from the start can have a strong impact on the main quest.