The new League of Legends 11.17 patch will be a bit more "solo-focused" and "with superficial buffs and debuffs," developer Jeevun Sidhu says. One of the main reasons for this is that while some teams take a season break, some teams will start training for LoL Worlds. This short hiatus will help Riot Games focus on progress and characters in the game's ranked matches. We're also expecting a set of costumes to arrive. There will be three " Phoenix" skins for Champions and five "Crime City Nightmare" skins .
Riot Games will also introduce five Crime City Nightmares and three Phoenix skins in League of Legends 11.17 patch . The Crime City skins will be released as a follow-up to the Mafia-themed cosmetics within the game. Phoenix design is a concept that players have not seen before. We think that the Phoenix skins, whose names are Sublime, Graceful, and Brave, will be released according to the Runeterra universe. The costumes that will appear in the new patch are as follows:
Crime City Nightmare |
Akali — 1350 RP
Darius — 1350 RP
Shaco — 1350 RP
Twisted Fate — 1350 RP
Zyra — 1350 RP
Phoenix Costumes |
Divine Phoenix Anivia — 1350 RP
Elegant Phoenix Seraphine — 1350 RP
Brave Phoenix Xayah — 1350 RP
► You can find the previous League of Legends 11.16 update and the designs for the Coven costumes here.
LoL 11.17 Patch Notes |
Viego's Nerfing : The fact that Viego is an overpowered character was upsetting the players. Now, at last, there will be an adjustment to his abilities. In the new patch, the Champion is expected to be greatly weakened in health recharge, Q and E, and more.
Lucian Withdrawal to Lower Aisle: Lucian became an increasingly popular Champion after the last update shared with players on August 10. However, after players recently started using Lucian as a mid laner, Riot Games announced on Twitter that some adjustments will be made to bring him back into the bottom lane. We will be able to see these adjustments in the 11.17 update.
Adjustments to Amumu's Q: Amumu's jungle performance in Season 11 was absolutely dull. He had the lowest win rate among other jungle champions at Platinum level. Now, he will be given the buff he "deserves" and he will regain his old performance.
Akshan's Nerfing: Although not all abilities of Akshan, the newest Champion released in the new season, are overpowered, players did not particularly like the resurrection mechanic. A fix will now be made to the ability of the Lordless Guardian to resurrect their allies. However, other features will be buffed, so a balanced update is intended for 11.17 patch.
♦ Other Champions Buffed and Nerfed
Alistar : Q base damage decreased late. E's empowered basic attack bonus damage decreased.
Amumu : Q cost decreased. E cooldown decreased.
Ashe: R cooldown decreased late.
Braum: E cooldown decreased. R max knockup duration increased late.
Hecarim: E bonus movement speed decreased late.
Ivern : E base damage decreased late.
Kai'Sa: R cooldown increased early.
Kindred : Q bonus damage ratio increased. E cooldown decreased.
Lissandra: Q base damage increased.
Mordekaiser: Q damage to separated enemies increased.
Rell: E stun duration decreased.
Teemo: Passive's bonus attack speed duration increased. E base damage on hit increased.
Thresh: W base shield decreased late.
Tristana: Base attack damage decreased.
Udyr: Base attack damage decreased.
Varus: Base attack damage growth increased.
Yasuo: Base attack damage growth increased.
Yorick: Marked enemy champions and large monsters now awaken Mist Walkers from nearby tombs. Mist Walkers now damage enemies when they leap on them. Updated the usage of E.
♦ In-Game Shop Updates
You can now buy items from the search results.
Fixed an issue where Kalista's Black Spear was destroying her recommended items.
Items in the shop have learned to count and now display the correct amounts.
Made texture improvements in ARAM.
Suggested items no longer suggest a jungler item after Smiling has been upgraded.
Fixed an issue where players could not revert to default settings from the settings menu after changing the size of the item shop.
Summoner's Rift Ranked Progression: We've made some updates to the LP formulas of ranked games in Summoner's Rift, and the overall skill detection system will now allow more consistent LP gains and losses. These changes will make players' LP gains more predictable and reduce the frequency of extraordinary LP gains and losses.
♦ Fixed Bugs/Quality of Life Changes
Seraphine can no longer trigger Revitalizing Moonstone's Starlight healing when her Passive - Stage Powder grants notes to nearby allies. He should now be able to trigger the Revitalizing Moonstone's Starlight effect only when he deals direct damage to enemies or casts abilities on allies.
Fixed a bug where AoE shielding abilities such as Karma's E - Resist ability or Seraphine's W - Enveloping Sound were not able to trigger the Revitalizing Moonstone's Starlight effect.
Fixed a bug where Lux's E - Burst of Lights was able to trigger Revive Moonstone's healing even if it didn't hit an enemy.
Xin Zhao can no longer cast E - Hearted Charge when stuck on the ground.
Fixed a bug where Gangplank's UI was displaying square icons instead of round icons.
Fixed a bug where time-damaging abilities such as Brand's Passive - Flame ability were not triggering Spellsteal's Trick effect.
Fixed the cost of Kaniçen and Speedblade (3300 Gold, not 3200 Gold).
Fixed a bug where the damage amount in Akali's E - Agile Weapon tooltip was not updated when items were traded.
Fixed a bug where Banshee's Veil's shield was not affected by item speed. In the past, only the icon was updated.
The item description of the Blood Protection that Ornn developed from Immortal Shieldbowl now correctly displays the attack power provided by the item.
Blade of the Ruined King's Exploit effect in-game damage is now consistent with values in the item tooltip in the client.
Removed Immortal Shieldbow's attack speed from the tooltip in the Collection tab.
Neeko's W - Deceiver no longer triggers the Mana Charge effect of Tear of the Goddess and other items in this series.
If there is an item whose active passive is on cooldown and the player moves the Emperor's Edict to that item's slot, the remaining cooldown of the old item is no longer duplicated.
Fixed a bug where Adventurer's Handle was affecting Kai'Sa's W - Void Cannon AP.
Morgana's Passive - Soul Drain now takes advantage of small and medium monsters as the tooltip says.
Sylas no longer gains stacks when he hits an enemy champion with the Frost Ice passive or Wind Fury's Cloud Burst passive with his Passive - Petricide Blast.
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