LoL Client Improvements Report
Riot Games developers implement major changes to its architecture to improve League of Legends and regularly provide reports on LoL client improvements.
Riot Games continues to work to improve League of Legends . In the past months, many radical changes and improvements have been made in the game and its client. As promised, the developers regularly share the information about the updates and adjustments of these performance and client improvement studies with the players in a post. In the past 2020, it has provided various developments in terms of working on the client and its architecture. The main purpose of these studies is; It aims to improve the client's boot time , a strong structure, waiting time for the end-game statistics screen, stress and crashes on computer systems.
In the same way, Riot Games , which will continue these improvement works in 2021, made the first plan of the year as to strengthen the stability of the client. Of course, there is always the possibility that there may be minor deviations or changes in this roadmap according to the urgent needs that may arise.
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Studies and Statistics in 2020
The development team, which was assigned to work on the client and general issues in early 2019, brought many innovations and improvements. The changes made were kept under observation for a while and reported to the relevant units. You can see the list of these changes and some statistical information in the list below.- The client startup time could be a long time for many players. As a result of the improvements, the client boot time has been reduced from about 30 seconds to 16 seconds for a 90% player base. This means a performance increase of almost 50% during client startup.
- Work has been done on problems that may occur during client boot, to summarize, unnecessary codes have been cleaned.
- Improvements have been made for issues that may occur in the champion selection screen. In this way, the game has been made more stable and faster both during champion selections and banning.
- Performance improvement and various improvements have been made for the champion filtering feature in the selection screen.
- Fixed some issues that could occur during champion selection that could overload the system.
- Fixed the client freezing or crashing when opening the players stats page at the end of a match.
- Fixed the "Reconnect" error at the end of the match.
- With the 10.25 patch, which was brought to the end of 2020 and the last update of that year, some of the crash problems experienced were improved by 55%.
Upcoming Improvements and Adjustments
- Social panel not connecting
- Friends list not loading, wrong status displayed, friends not showing
- Ability to send friend requests to players whose friend list is full
- Ranked information not appearing on the player's card while in normal play
- Hanging in chat when quickly typing a message
- Changing folders every time the game is reopened
- LoL and VALORANT folders disappearing when grouping games and servers
- Clicking "Show datelines" in chat box causes text boxes to overlap
- Friend request notification only showing when option is disabled and vice versa
The developers thank the players for all these improvement works and feedback within the reports. Do not forget that, thanks to the feedback, all these problems are improved as soon as possible, helping the game to offer a better performance and gameplay.
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