Here Comes LoL 11.16 Update!

Here Comes LoL 11.16 Update!
Riot Games is back with LoL 11.16 patch. This update can be said to be focused on Karma and End from the bottom and middle lane. Both Champions are undergoing drastic changes in their 11.16 update.

Riot Games is here with the newest patch of League of Legends, 11.16, after a 1-week hiatus . This update can be said to be focused on Karma and End from the bottom and middle lane. Both Champions are undergoing drastic changes in their 11.16 update. There were also some statements that Sona would become unrecognizable. In terms of items, the Black Seal and Redemption were arranged and sorted. The third penalty phase has been introduced to turn dodge, and new friends leaderboards have been introduced into the game.

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Patch 11.16 all the details!

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Champion Changes


Diana : Silvermoon Blade's damage to non-epic monsters has been reduced from 300% to 250%.

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​ ​Fiora : E - Sword Art cooldown updated from 11/9.5/8/6.5/5 seconds to 11/10/9/8/7 seconds.

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Jarvan IV: 

  • Passive – Army Anthem damage adjusted to 10% of target's current health.
  • R - Calamity bonus damage increased to 180% AD.

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Jin :

  • W – Tragedy damage increased from 50/85/120/155/190 to 60/95/130/165/200.
  • ​R – Final Act minimum damage ratio increased from 20% to 25%.

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Mixed:

  • Passive - Empowered Fire
    On-hit cooldown reduction has been removed.
    Cooldown reduction from abilities 1/6/11. increased from 2/3.5/5 seconds to 5 seconds at levels.
  • Q - Inner Flame
    Base Damage 90/135/180/225/270 ⇒ 70/120/170/220/270
    Cooldown 8/7.5/7/6.5/6 seconds ⇒ 9/8/7/ 6/5 seconds
    Cost 55 Mana ⇒ 45 Mana
  • Q2 - Spiritfire
    Initial Damage 25/75/125/175 ⇒ 40/100/160/220
  • E - Inspire
    Base Shield 80/120/160/200/240 ⇒ 80/125/170/215/260
    Bonus Movement Speed ​​40/45/50/55/60 ⇒ 40%
    Resistance against nearby allies buff: 30% total shield amount, 100% bonus movement speed ⇒ 30% total shield amount, 30% bonus movement speed

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Lee Sin : W - Iron Will - Absolute Exploitation 10/15/20/25/30% ⇒ 5/10/15/20/25%

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Lulu:

  • W – Whimsy – Cooldown: 15/14/13/12/11 seconds ⇒ 16/15/14/13/12 seconds
  • R - Wild Growth - Cooldown: 110/95/80 seconds ⇒ 120/100/80 seconds

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Maokai:

  • Passive – Essence Magic – Healing: 1-18. at levels 5-65 (+ 5-13% of max health) (due to healing and power up errors) ⇒ 1/6/9/11/13/15/17. At levels 5/15/25/35/45/55/65 (+ 7/8.5/10/11.5/13/14/15% of max health)
  • E - Seedling Shot - Explosion Damage 25/50/75/100/125 (+ 7/7.25/7.5/7.75/8% of the target's max health (+0.8% per 100 AP)) ⇒ 20/45/70/95/120 (+ 7/7.25/7.5/7.75/8% of the target's max health (+0.7% per 100 AP))

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Nunu:

  • Base stats – Movement Speed: 340 ⇒ 345
  • E - Snowball Rain
    Damage Per Snowball Ratio 6% AP ⇒ 10% AP
    Total Damage Ratio 54% AP ⇒ 90% AP

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Shaco:

  • Q – Deception – Adding Dust to Smoke – Shaco's Q - Deception's orange smoke effect no longer appears to the opponent when the ability is cast through Fog of War.
  • R – Hallucination
  • Fixed Replica Cracking Totem Bug: When Shaco's replica breaks a ward, it no longer ignores all other commands and constantly tries to return to Shaco.
  • Fixed Replica Totem Cracking Bug: Shaco's clone not returning to Shaco after receiving no further commands for 10 seconds.
  • Fixed Totem Gold Bug: Wards broken by Shaco's copy now grant Shaco gold.
  • Replica Explosion on Kill: Shaco's clone now explodes into tiny boxes when killed by reflection damage.

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Sivir:  W - Ricochet - Damage Rate: 30/40/50/60/70% AD ⇒ 30/45/60/75/90% AD

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end:

  • Passive - Dominant Chord
    Accelerando: Sona's basic abilities grant her permanent Accelerando charges. Gains 0.5 Base Ability Speed ​​per stack. Can have up to 60 Base Ability Speed. When he reaches 60 Base Ability Speed, he reduces his ultimate's current cooldown by 1.5 seconds for each stack of Accelerando he gains under normal conditions.
    Hold the Note: Effect no longer fades after respawn effects (like Zilean's ultimate and Guardian Angel).
  • Q - Hymn of Courage
    Every Shot You Make: Now grants an Accelerando stack for each shot hit an enemy champion.
    Aura's Mana Return: Giving an ally a Hymn of Courage aura no longer refunds 30 Mana per cast.
  • W - Aria of Fortitude
    Cost: 105/110/115/120/125 Mana ⇒ 80/85/90/95/100 Mana
    With Every Shield You Grant: Aria of Fortitude now has aura each time it heals an injured ally or turns another with an aura shield Grants an Accelerando stack when preventing an ally from taking at least 25-125 Damage.
    Aura's Mana Refund: Providing an Aria of Fortitude aura to an ally no longer refunds 30 Mana per cast.
  • E - Song of Speed
    ​​-  Cost: 90 Mana ⇒ 65 Mana
    Hare's Mana Return: Providing a Song of Speed ​​aura to an ally no longer refunds 30 Mana per cast.
  • R – Crescendo
    Ability cooldown reduction: No longer reduces Sona's basic ability cooldowns.
    I'll watch you: Hits champions ⇒ Hits champions, minions, and monsters.

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Tahm Kench:

  • Passive - Taste - Base Damage: 1-18. at levels 12-60 ⇒ 1-18. levels 8-60
  • Q - Tongue Wound - Base Heal: 15/20/25/30/35 ⇒ 10/15/20/25/30

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Vladimir:

  • Passive – Crimson Contract
    AP conversion to bonus health: 140% ⇒ 160%
    bonus health to AP conversion: 2.5% ⇒ 3.3333333%

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Xin Zhao: Base stats – Attack Damage: 66 at level 1 ⇒ 63 at level 1

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Ziggs:

  • Base stats – MANA 420 at level 1 ⇒ 480 at level 1
  • E - Field of Spell
    Base Damage Per Mine: 40/75/110/145/180 ⇒ 30/70/110/150/190
    Slow: 30/35/40/45/50% ⇒ 10/20/30/ 40/50

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►  Coven and Ancient God skins

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Item Updates

Black Seal

Dread AP per majesty stack: 5 ⇒ 4

Glory charge lost on death: 4 ⇒ 5

Penance

Intervention Heal: 180-360 based on ally's level ⇒ 200-400 based on ally's level

Tackle cooldown: 120 seconds ⇒ 90 seconds

♦ Bandle City Clash

The second weekend of Bandle City-themed Clash will take place August 21-22. The team building phase of the second weekend will begin on August 16.

  • Third Rank Spawn Penalty: Added a third Rank Penalty Penalty. Those who queue for the third time in 24 hours will not be able to enter the MOBA queues for 12 hours and will lose 10 LP (first two penalties unchanged).

  • Friend Ranking: Those who have always thought they are better than their friends can now prove it! We've added a new social leaderboard to Ranked Summoner's Rift lobbies. You can access this leaderboard by clicking the new leaderboard button in the upper right corner of the Odd/Even or Flex lobby.
  • Flexible Queue: Flex players at Mastery and above will no longer be able to queue up with Flex players below Platinum.
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Fixed Bugs/Quality of Life Changes 

  • Fixed a bug that caused the ability to be canceled if the target used Flash while jumping with Warwick's R - Infinite Violence.

  • Champions can now receive the blue buff (this is how the red buff already works) if they cut the Blue Sentinel when they become controllable after being killed (like Sion's Passive - Glory of Death).
  • Fixed a bug where players would lose red or blue buffs when executing non-epic jungle monsters.
  • Fixed a bug where the trophy shown on the leaderboard would not reset even if the trophy placed on the head of the champions was taken.
  • Sandpile's Claw's tooltip showing damage now correctly displays the amount of damage dealt to the opponent.
  • Fixed a bug where the buff of both items would appear in the buff indicator if the Steel Shoulder Brace was returned or sold before the Relic Shield was acquired and activated.
  • Fixed a bug where the champion could teleport to a destroyed turret if the Teleport had 0.3 seconds left on the scaling gauge.
  • Fixed a bug where W - Mocking Nara was not contributing to Blackening's Unsinkable Moon effect if the enemy champion was turned towards Tryndamere.
  • Spear of Umbra no longer deals bonus damage to invulnerable wards (a champion teleports to them).

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