League of Legends 11.5 Patch Notes Possible Release Date

League of Legends 11.5 Patch Notes Possible Release Date
League of Legends 11.5 patch notes, three new Bee skins to the valley; Bee'maw arrives with Beezahar and Yuubee. Check out our article for possible changes to the patch notes.

The League of Legends 11.5 patch notes have been released on the PBE server, giving players a chance to test out some of Riot's in-game plans. In addition to some new skins, there are three yellow Bee skins, as well as changes targeting a few MOBA items, in the patch notes, which include a few champion and item changes that fans might like. As reflected in the patch schedule, the LoL 11.5 patch notes release date has been set for Wednesday, March 3.

The new champion skins Kog'Maw, Malhazar and Yuumi, coming with the 11.5 patch notes, are getting stylish bee-themed skins with this update. The new patch features three new Bee skins with quite different aesthetics : Bee'maw (1350 RP), Beezahar (1350 RP), and Yuubee (1350 RP) heralds the arrival of spring, while Yuumi is now a cat bee or a bee cat. fuels the debate.

5 Things We Don't Want In League of Legends Patch 11.5 

♦ More Damage 

The current state of the game is dominated by champions that deal high damage. These champions kill quickly and heal big, so in patch 11.3 top lane vigilantes were king. However, after their health debuffs and AP buffs, the champions started dealing massive damage, and it was those who dominated the picks that did the most. The last thing we need in 11.5 is more damage.

♦ More Improvements 

We don't need improvement to compensate for high damage, we need less damage to balance the game. Players heal on hit at a ridiculous rate, so champions that deal the most damage will last longer without a major boost as they can bully enemies with their power.

♦ Legendary Item Buffs 

The addition of legendary items has been both a blessing and a nuisance for players. A boon for those who understand that their main champions synergize well with the broken legendary items they blast, but a nightmare for those on the other side of the single coin queue, players have to endure or adapt to the limited pool of valid champions. 

♦ Jungle Nerfs 

The latest patch has almost completely eliminated the jungle role. After taking such a big step back, it's important for both pro play and solo queue that Riot does nothing to push the role further. 

♦ Mobility Enthusiasts 

Champions with movement boost and gap-closing abilities are currently at the top of the food chain. But when these abilities take away a champion's usual mishaps, they go from being a useful tool to a broken mechanic. For example, Jhin's mobility is supposed to be an Achilles heel as a champion, but when you combine his jersey with his Galeforce active ability, he's over the edge of unfairness for enemy teams.

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LoL 11.5 Patch Notes Balance Changes

♦ Champion Changes 

Twitch – Changed
  • Deadly Poison (Passive) Ability power reduced: 3% → 2%
  • Spray and Pray (R):
    • Attack damage bonus increased: 25/40/55 → 30/45/60
    • 
    Effect duration increased: 5  → 6

♦ Item Changes

manamune

  • Total cost increased: 2900  → 3000
  • Increased the cost of combining: 1050 → 1150

Muramana

  • Shock passive attack damage reduced: 2.5%  → 1.5%
  • Shock passive ability damage changed: [2.5% max mana + 6% tAD physical damage] → [(3.3% - melee champions | 2.5% - ranged champions) max mana + 6% tAD physical damage]

Real Ice Piece

  • Conquest (New passive effect): You can place wards 300 farther away.

League of Legends Patch 11.5 Champion Skins

♦ BEE'MAW - 1350 RP

♦ YUUBEE - 1350 RP

♦ BEEZAHAR - 1350 RP

We'll likely see more changes in the weeks that League of Legends patch 11.5 spends on the PBE. Our article will be updated with the release of the patch notes, so check back regularly to stay up to date.

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