In League of Legends, each champion has one passive, three basic abilities (Q, W, E), and one ultimate (R). While it's usually a combination of these spells or a really powerful ultimate that powers a champion, there are some core abilities that alone have the potential to turn the game upside down.
Strong abilities are of course important when playing LoL, but when a spell is also super fun to use and satisfying to accomplish in the toughest moments, it takes it to a whole other level. There's no better feeling than defeating the enemy after a perfectly timed base skill.
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10) Zoe | W - Spell Thief
Zoe's W - Spell Thief skill used in League of Legends is different from other abilities and has a very interesting feature. Thanks to this ability, Zoe can take a piece that the enemy has dropped when they use Summoner Spell or Item Ability and use it for herself. Spell Shards can sometimes also be carried by minions and drop when Zoe or her allies kill the minion. Additionally, each time Zoe casts a summoner spell, she fires 3 shots toward the nearest target.
The Spell Thief's cooldown is only 0.25 seconds, so Zoe can quickly steal the enemy's spell and use it for her own use. The ability to instantly adapt to the various spells the enemy wields in a tough fight, and being able to use it with the rest of Zoe's kit, makes this a powerful weapon in her hand.
9) Sett | W - Like a Sledgehammer
By nature, Sett is one of the few champions in League of Legends who really want to take damage with this ability. Passively stores damage taken as persistence displayed in the resource bar. When he punches him too many times in the face, he spends all his stubbornness gaining a shield and can turn things to his advantage by dealing cone-shaped damage.
The strength of his shield and the damage it deals are proportional to the amount of stubbornness stored. Also, all enemies hit from the center will take true damage. All this comes as a nasty surprise for any champion with Sett's name on the kill list. For a moment it seems like an easy murder; then, he has an unkillable shield.
8) Akshan | E - Hero Swing
One of the most fun abilities in League of Legends has to be Akshan's Hero Swing. Clinging to a piece of terrain with his hook, Akshan can swing in all directions to attack the nearest enemy. If it collides with an enemy champion or anywhere, it falls to the ground. However, if it is swinging around a tower, for example, it will be able to spin as long as it takes no damage.
Other than dodge, gap-closing, and dealing a lot of damage, what makes this ability really powerful is that it repeats itself after killing an enemy.
Akshan can also use his E ability to reposition to make sure he hits the desired target with his Q - Boomerang of Vengeance or his ultimate, Tit-for-tat.
7) Nilah | W - Shroud of Joy
One of the newest champions to be added to League of Legends, Nilah also has one of her strongest defensive abilities, the W - Shroud of Joy. For 2.25 seconds, Nilah gains movement speed and takes less magic damage. Best of all, it dodges all basic attacks.
The ability to evade all auto-attacks is a huge advantage, especially for a character designed in the bottom lane who is a champion where marksmen are expected. However, what pushes this enchantment from strong to overpowering is that as long as Steam is present, Nilah lets all teammates she comes in contact with to benefit from this effect for 1.5 seconds.
6) Thresh | W - Dark Rift
Thresh is one of the most famous supports in League of Legends, and all three of his basic abilities are extremely powerful when used correctly, but the W's versatility really makes him stand out. Thresh can throw a lantern at his teammates to protect them from damage. Teammates can be pulled towards Thresh by clicking the flashlight.
In bottom lane, Thresh is often paired with a hard-to-kick champion, so this spell can provide security to a vulnerable carrier. Thresh can also use his lantern aggressively by interacting with his Q or E - Flay and activate his ally, perhaps an unexpected jungler.
5) Talon | E - Path of the Killer
Killer's Path deals no damage, doesn't provide crowd control or buffs for his team, but it's still one of the best abilities. Like many other champions of League, Talon can jump over walls, but unlike the others, he can do it every 2 seconds for free. This means it can jump over walls throughout the map. The only downside is that each part of the valley has its own long cooling time. This ability allows Talon to escape from almost any situation and go on wild rides to confuse the enemy anywhere on the map.
4) Shaco | Q - Deception
Shaco is one of the oldest champions of League of Legends. The Q - Deceive ability has three parts: invisibility, blind, and buff for the next attack.
His ability to reposition at will and become invisible makes him one of the most formidable enemies and is one of the reasons why many Shacos don't feel the need to get a flash. Deception also helps Shaco launch raids and often confuse his opponents.
3) Fiora | W - Countermove
In League of Legends, there are many different ways to reduce the damage done by enemies and gain control of them. However, Fiora's W ability is unique in punishing enemies. Gains immunity for 0.75 seconds, and after the duration, she attacks with her sword, dealing damage to the first target and slowing movement and attack speed. Fiora can use this ability under the name Counterattack to immobilize or stun the enemy.
2) Rakan | W - Elegant Flight
In LoL, some champions have superior abilities that can be instantly gained by landing on four or five enemies. However, Rakan's W is almost as strong as an ultimate; surrounds and attacks all targeted enemies, dealing damage and knocking them up. It's a powerful ability to both punish enemies early in the game and take the team under their wing towards the end of the game.
This ability can be even more effective when used with Rakan's E and ultimate. However, the Graceful Flight ability is also quite effective on its own, especially in the fog of war.
1) Blitzcrank | Q - Rocket Hand
Blitzcrank's hook is infamous among players and is a skill that reduces the chances of escape in real life. The Q - Rocket Hand ability gives Blitzcrank a one-way journey that pulls towards him when it hits a target.
If Blitzcrank is with his friends around an immobile enemy where he can easily catch his prey, there is almost no chance of escape. His hook is very powerful from the very first minutes, as it has an incredible range, and Blitzcrank often launches attacks on the enemy jungle. His strength never wanes and he has a carry ability that can end teamfights before they even begin, even in the late stages of the game.
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